NICE SHOES, DOOFUS.

Exploring new and interesting ways to make self-depreciation hilarious.
gigidigi:

My entry for the WWHD fanart contest Nintendo’s running. Wind Waker is still my favorite Zelda game by far, so even though I was short on time, I had to enter.

God I loved Wind Waker.  I really need to finish the game I started a few months back.

gigidigi:

My entry for the WWHD fanart contest Nintendo’s running. Wind Waker is still my favorite Zelda game by far, so even though I was short on time, I had to enter.

God I loved Wind Waker.  I really need to finish the game I started a few months back.

guzusuru:

A Lullaby for Gods

I finally finished animating this monster of a project. It started as a manic method for procrastinating in the midst of finals (while also practicing animation), and I ended up learning so much from it. I hope you guys enjoy watching it. Thank you!

Done in Photoshop and After Effects.
FAQ

I can’t stop watching it.  So good.

(via pencilcat)

fancycake:

dasmeisterwerk:

inerdbriated:

I remember I went and tried this the night after I saw this video..cracked up sooooo fucking hard. We had to go about 80 but it finally worked.

Omg his scream lol

STILL fucking hilarious

8O

(Source: the-apathy-dance)

lexxercise:

lesbiaaans:

donutrabbit:

Here’s my 2nd year Calarts film!

OH MY GOSH, ACTUALLY THE MOST PRECIOUS THING IN THE UNIVERSE WOW

What a beautiful piece of animation!

ADORBS.

(Source: vimeo.com)

coelasquid:

makanidotdot:

spark notes for j/e because idk

I can’t help but imagine Makani’s Edi as Emily Deschanel

Mass Effect humor.

secret-diary-of-an-fa:

mikalhvi:

illusoryacid:

oliviatheelf:

I never even knew this and I’ve fed bread to ducks multiple times! D: Definitely reblog this so everyone knows! 

POOR DUCKS OMG.
I PROMISE TO NEVER EVER FEED YOU BREAD EVER.

Poor duckies! Apparently the ‘feeding encourages overpopulation’ one is iffy/not really a big deal, but the bread one is real! Poor things…

Okay. I only came back on Tumblr for five minutes before bed, but this is worth a signal boost.

I hate the horrific grammar, but I love ducks more.Keeping this in mind should it ever happen again

secret-diary-of-an-fa:

mikalhvi:

illusoryacid:

oliviatheelf:

I never even knew this and I’ve fed bread to ducks multiple times! D: Definitely reblog this so everyone knows! 

POOR DUCKS OMG.

I PROMISE TO NEVER EVER FEED YOU BREAD EVER.

Poor duckies! Apparently the ‘feeding encourages overpopulation’ one is iffy/not really a big deal, but the bread one is real! Poor things…

Okay. I only came back on Tumblr for five minutes before bed, but this is worth a signal boost.

I hate the horrific grammar, but I love ducks more.

Keeping this in mind should it ever happen again

(via fancycake)

lexxercise:

dresdencodak:

Inspired by Anita Sarkeesian’s Video Game Tropes vs Women, I wanted to pitch a Zelda game where Zelda herself was the hero, rescuing a Prince Link. 

Clockwork Empire is set 2,000 years after Twilight Princess, and is not a reboot, but simply another iteration in the Zelda franchise. It just so happens that in this case, Zelda is the protagonist. I’m a very big Zelda fan, and worked hard to draw from key elements in the continuity and mythos.

This concept work is meant to show that Zelda as a game protagonist can be both compelling and true to the franchise, while bringing new and dynamic game elements that go farther than being a simple gender swap.

Hope you like it!

While Nintendo isn’t likely to do something like this themselves, It would fit just as excellently into its own original setting.

If you get an indie developer to do something with this, please bring me on board for concept art, tia.

Holy shit, yes please.

(via ktshy)